tag:blogger.com,1999:blog-44683796676145370692023-11-15T08:54:44.685-08:00Mobile Apps BlogUnknownnoreply@blogger.comBlogger32125tag:blogger.com,1999:blog-4468379667614537069.post-8273159399023765022012-07-01T17:56:00.001-07:002012-07-01T17:56:31.265-07:00SudokuRace 1.1 Coming SoonThanks to everyone who has been playing the initial release of SudokuRace. I've submitted version 1.1 to Apple, so expect to see it released in the next week or so.
It includes a new leaderboard and some bug fixes.Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4468379667614537069.post-15644893718079858452012-06-02T19:57:00.001-07:002012-06-02T19:57:21.999-07:00Coming soon: SudokuRaceI've created a new game which should be realized for the iPad soon. Its called SudokuRace. Details to follow once the app has been published.Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4468379667614537069.post-22577298703585466062010-07-12T22:02:00.000-07:002010-07-12T22:05:34.686-07:00Fractoid 1.3.5 releasedUpdated to the new version of Luke Hutchison's multitouch controller (<a href="http://code.google.com/p/android-multitouch-controller/">MT Controller Google Code Page</a>). Fixed a few bugs and added support for Froyo. I swear I am going to get back to adding new features soon!Unknownnoreply@blogger.com9tag:blogger.com,1999:blog-4468379667614537069.post-14153640635642892552010-04-28T21:23:00.000-07:002010-04-28T21:25:07.759-07:00Release 1.3.4-Some small speed improvements<br />-Bug fix<br /><br />Some big new features are coming soon!Unknownnoreply@blogger.com1tag:blogger.com,1999:blog-4468379667614537069.post-52098381641848782902010-04-15T13:27:00.000-07:002010-04-15T13:28:21.079-07:00Fractoid 1.3.3 releasedZ(n)^2 - Z(n-1)^2 + C addedUnknownnoreply@blogger.com0tag:blogger.com,1999:blog-4468379667614537069.post-22617165635716882252010-04-13T18:02:00.000-07:002010-04-13T18:05:06.243-07:00Fractoid 1.3.2 released-Removed Barnsley equation, combo trap algorithm, and the green, red, and yellow color schemes<br />-Added Camouflage, Camp fire, and bumblebee color schemes<br />-Added curvature estimation and stripes algorithmsUnknownnoreply@blogger.com1tag:blogger.com,1999:blog-4468379667614537069.post-81636916693405159372010-04-06T20:33:00.000-07:002010-04-06T20:54:59.542-07:00Fractoid 1.3.1Rudy's Cubic Mandelbrot addedUnknownnoreply@blogger.com0tag:blogger.com,1999:blog-4468379667614537069.post-43941533166171791722010-03-30T09:46:00.000-07:002010-03-30T09:49:25.173-07:00Fractoid 1.3.0 releasedAdded the triangle inequality average algorithm. This one took awhile to get working the way I wanted, but its my favorite.Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4468379667614537069.post-19590915577477180232010-03-21T14:15:00.001-07:002010-03-21T14:15:58.600-07:00Fractoid 1.2.13 released-Barnsley Equation added<br />-Reduced font sizeUnknownnoreply@blogger.com0tag:blogger.com,1999:blog-4468379667614537069.post-55852782612248189632010-03-13T10:51:00.001-08:002010-03-13T10:52:04.629-08:00Fractoid 1.2.12 released-Tweaked orbit trap algorithms<br />-Streamlined fractal generation codeUnknownnoreply@blogger.com0tag:blogger.com,1999:blog-4468379667614537069.post-48766450026361273062010-03-06T18:18:00.001-08:002010-03-06T18:20:44.317-08:00Fractoid 1.2.11 released-Epsilon cross bailout algorithm improved<br />-Fix for a bug causing the app to force close for some usersUnknownnoreply@blogger.com0tag:blogger.com,1999:blog-4468379667614537069.post-41720218147225324942010-03-04T21:03:00.001-08:002010-03-04T21:03:54.721-08:00Release 1.2.10-Added a combination orbit trap algorithm<br />-improved app stabilityUnknownnoreply@blogger.com0tag:blogger.com,1999:blog-4468379667614537069.post-49699789433514098692010-02-27T16:23:00.000-08:002010-02-27T16:25:32.032-08:00Release 1.2.9-Omega cross bailout algorithm added<br />-Bug fix causing crashes when app is paused and resumed<br /><br />This should be the last release for awhile!Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4468379667614537069.post-62286400040909765292010-02-25T17:02:00.000-08:002010-02-25T17:07:05.858-08:00Fractoid 1.2.8 Released-Omega cross orbit trap algorithm added<br />-Fixed a bug when exiting app using the back buttonUnknownnoreply@blogger.com0tag:blogger.com,1999:blog-4468379667614537069.post-14679537065923365842010-02-23T20:08:00.000-08:002010-02-23T20:12:52.626-08:00Fractoid 1.2.7 Released-Notification bar is now hidden<br />-Changed the way relative color mode works<br />-Did some major refactoringUnknownnoreply@blogger.com0tag:blogger.com,1999:blog-4468379667614537069.post-22611939815901627352010-02-14T15:33:00.000-08:002010-02-14T15:36:12.174-08:00Fractoid 1.2.6 ReleasedMini progress bar added to the UI<br />Refactored a bunch of codeUnknownnoreply@blogger.com3tag:blogger.com,1999:blog-4468379667614537069.post-31231980125187947972010-02-11T20:05:00.000-08:002010-02-11T20:07:31.328-08:00Fractoid 1.2.5 release-Changing colors no longer requires full recalculation of the fractal<br />-You can change between absolute and relative color modes for finished fractals<br />-Changed up the Gaussian integer algorithms again. Now there is a "minimum distance" and an "average distance" mode.Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4468379667614537069.post-82926052611845010912010-02-07T13:18:00.000-08:002010-02-07T13:22:26.801-08:00Fractoid 1.2.4 released-new icon<br />-changed the way gaussian integer algorithm works. Now there are two choices, and points within the set are rendered properly.Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4468379667614537069.post-33555584081493389992010-02-06T21:07:00.000-08:002010-02-06T21:13:11.297-08:00Fractoid 1.2.3 released-Gaussian integer algorithm added<br />-Renders 2x2 pixel blocks on the 1st pass, and 1 pixel at a time on the 2nd passUnknownnoreply@blogger.com0tag:blogger.com,1999:blog-4468379667614537069.post-28230829276605859942010-02-04T19:39:00.000-08:002010-02-04T19:43:04.530-08:00Fractoid 1.2.2 released-Runs 25% faster due to migrating the core calculation algorithm to native code<br />-Removed "Ocean Reef" color scheme and replaced it with "Orange"<br />-Fixed a UI bug causing inadvertent julia fractalsUnknownnoreply@blogger.com0tag:blogger.com,1999:blog-4468379667614537069.post-71213637697772028902010-02-02T19:55:00.000-08:002010-02-02T19:56:19.847-08:00Fractoid 1.2.1Fixed a bug where you can inadvertently zoom when trying to pan immediately after pinching.Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4468379667614537069.post-81807704568253446002010-02-01T21:37:00.000-08:002010-02-01T21:39:25.491-08:00Fractoid Shout OutLuke Hutchinson, the author of the multitouch controller that Fractoid uses, mentioned me on his blog! <a href="http://bit.ly/7aYMZo">MT Controller blog post</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4468379667614537069.post-1886232183497417222010-02-01T19:54:00.000-08:002010-02-01T19:59:03.698-08:00Fractoid 1.2.0-Now uses multitouch pinch to zoom<br />-Improved color smoothing<br />-Burning ship equation added<br /><br />Check out some images I've generated with Fractoid: <a href="http://picasaweb.google.com/david.r.byrne/Fractoid#">Fractal Gallery</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4468379667614537069.post-88590837147255017682010-01-29T15:01:00.000-08:002010-01-29T15:06:02.892-08:00Fractoid 1.1.5 released-New color schemes added<br />-Screen stays active as long as Fractoid is visible<br /><br />Fractoid is now an open source project!<br /><br />Check it out at <a href="http://github.com/dbyrne/Fractoid">GitHub</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4468379667614537069.post-85810537861993368622010-01-28T19:03:00.000-08:002010-01-28T19:04:19.930-08:00Fractoid 1.1.4 releasedJust a quick change to the way the "share fractal" feature works.Unknownnoreply@blogger.com0